How game emulators learned to teach old smartphone GPUs new tricks
How game emulators learned to teach old smartphone GPUs new tricks Android’s dirty F-word, “fragmentation,” may not get as many irate headlines or clicks as it once did, but it remains an issue in a thousand tiny ways. As pointed out by Esper.io’s Mishaal Rahmanin a recent (and exquisite) newsletter, one of those issues is GPU drivers, simply because of how Android works. Two different phones with the same chipset might actually be running different drivers with different performance profiles and different features enabled, andthatcan be a headache for developers — particularly when they need every iota of performance or bleeding-edge features....