The map size ofThe Legend of Zelda: Echoes of Wisdomis much different than that ofZelda: Tears of the KingdomandZelda: Breath of the Wild– a lot of which is due to the different design approaches between the games.Echoes of Wisdomis a new installment set in the classic Nintendo franchise but with a twist. Instead of having Link as the ever-faithful protagonist rescuing Princess Zelda, the titular character takes on the role of the hero and must save her knight after rifts appear across Hyrule and Link disappears.

Zelda: Echoes of Wisdomis a standalone gamein the sense that it is not a direct sequel to any particular title in the series, even if it can fit into the general timeline. The game puts players in control of Princess Zelda as she explores the four corners of Hyrule and tries to disrupt the rifts overtaking the continent. The title has a top-down view and mixes the franchise’s traditional dungeon-crawling elements with the notable puzzles of the recent games,Breath of the WildandTears of the Kingdom. However, the maps across the three entries are quite different.

Zelda Echoes of Wisdom’s map hides several areas from the game.

Zelda: Echoes Of Wisdom’s Map Is Smaller Than BoTW & ToTK

The Game’s Scale Is Reduced For The 2D Design

The main difficulty involved in comparing the map sizes ofZelda: Echoes of Wisdomand those ofBreath of the WildandTears of the Kingdomis the fact that their overall world and map designs are extremely different.Echoes of Wisdomtakes on a more linear 2D approach due to its genre, and the scale is much different considering the gameplay style.BoTWandToTK, on the other, are massive 3D open-world RPGs that have exploration at the forefront of the experience. Overall,Echoes of Wisdom’s map is much smaller than its two franchise predecessors.

Echoes of Wisdomtakes players across a portion of Hyrule, which can be seen inBoTWandToTK, though at a much-reduced scale due to its 2D approach as opposed to a 3D perspective.

Zelda Echoes of Wisdom’s map shows several regions from the game.

Zelda: Echoes Of Wisdom’s Map Is Huge For A 2D Game

This does not mean, however, thatZelda: Echoes of Wisdom’s map is necessarily small. In fact, when compared to other titles with a similar map design, such asA Link To The Past, it is huge. As announced byNintendodevelopers,the map forEchoes of Wisdomis around eight times the size of that presented inA Link To The Past.

The Legend of Zelda: Echoes of Wisdom Review - The Zelda I Was Waiting For

The Legend of Zelda: Echoes of Wisdom combines the freedom of recent titles with the structure of classic games, and it’s absolutely worth playing.

DespiteEchoes of Wisdom’s map being much smaller than those ofBreath of the WildandTears of the Kingdom, the game does have an immense map with a lot of land to cover and secrets to unveil. The game can last dozens of hours depending on how players tackle exploration and puzzles.Zelda: Echoes of Wisdomis an important 2Drelease for the franchise, as it mixes elements from older and newer games and offers a completely unique experience for all types of players, even if its scale is reduced when compared to the latest games.

Zelda and Tri in Echoes of Wisdom

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